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HexFlipper

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Devlog

  • Another new build
    August 18, 2021 by postgoodism
    I’ve pushed a new build. It fixes some lingering new-game bugs, makes super arrows look more super, makes ineffective moves more obvious, and tweaks a few sound effects. I’m also proud to announce... Continue reading
  • New build
    January 31, 2021 by postgoodism
    I’ve published a new build; it fixes one gratuitous performance-killing issue on lower-end devices, but is mostly an excuse to incorporate from recent fixes to the quadplay engine engine which shoul... Continue reading
  • .final.final.REALLYFINAL.usethisone.7
    January 22, 2021 by postgoodism
    New build! Barring any quadplay or itch-specific issues to fix in the build itself, this should be the final feature-complete version of the game. New stuff that went in since the version I initially... Continue reading
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