Burying Dolan
The last section of the game, in which the player is dodging gunfire while burying Dolan’s car and covering over the pit with fresh pavement, is now mostly playable. After days of not really being sure how it would work, it’s a relief to see it finally in place.
I don’t think it’s quite clear enough yet which cells need to be filled in; some heroic last-minute art from Donald definitely helps (I love the broken-up bits of pavement in the dirt), but I have another idea I want to try before I call it done. The first step involves some new code to fade the gems in as they scroll onto the screen:
The second step will have to wait until tomorrow.
I’m coming up on 6000 tokens, and want to save about 1000 for an easter egg I sunk an embarassing amount of time into over the weekend, but that should leave plenty of room to glue all these pieces together with a proper game flow this week.
Get Dolan's Cadillac
Dolan's Cadillac
A puzzle game based on "Dolan's Cadillac", a 1985 novella by Stephen King
More posts
- Technical write-upDec 05, 2023
- Dolan's Cadillac 1.0 is released!Nov 30, 2023
- Gluing everything togetherNov 24, 2023
- The final stage taking shapeNov 18, 2023
- Retroactive devlog postsNov 14, 2023
- Connecting match-3 and car-trappingNov 14, 2023
- The trap is sprung!Nov 14, 2023
- Hooking title screens up to the main game is less funNov 14, 2023
- Title screens are funNov 14, 2023
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