Title screens are fun


With match-3 mostly feature-complete, I decided to reward myself and go make a title screen. I love making titles and main menus in fantasy consoles; there’s no other systems running, and as long as you get the minimal interaction working to enter the game, the rest is just a blank canvas and 100% of the system resources available to make something cool-looking.

I dusted off Donald’s car sprite, got the wheels spinning, replaced the static background with procedural clouds and parallax-scrolling landscape, and slapped some giant text in the air.

Boring PICO-8 implementation detail: the “Dolan’s Cadillac” text is drawn using a single PRINT() call, using a gnarly mess of P8SCII escape codes. There’s no way the token savings will be necessary; we’re currently at 2253 tokens and far more than 1/4 of the intended game is implemented. But it was a fun exercise :)

Get Dolan's Cadillac

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